project conclusion & crit
The final hours whittled away Thursday my final for presentation video cut down to the require 3 minutes (with 8 stray frames over) in the morning, and i started creating assets and arranging the layout of my DVD, with a small community of BCT students staying into the night. even though I could have completed final preparations for DVD at home its much better staying in a area of limited distraction. with people giving opinions on aspects of the works and you helping them out also the hardes part was trying to get a widesceen SD version.For me this ended at 7:40 when I got asked to leave due to not having a swipe card. surprisingly this happened just after my last render finished and was the right timing to catch my bus.
a attempt to try out an idea for a title but in the end it didn't fit in with the aesthetic
My project presentation I became some what sparse in eloquentcy. which was somewhat Embarrassing in retrospect but doubt it would have influenced my results greatly. The short was well received and as it was the early part of the days marathon session of watching critiquing. my documentation also premiered with it mostly consisting of a piece to camera explaining my apparatus as on purposely naff title proclaiming "lets roll" belatedly followed by a badumtish, and footage captured from the Myers park rolling session. Sadly most of the Myers park footage didn't make it to the final short. with only 3 of the takes making it into the video. but that's what happens when you have excess footage. I could easily give others the video and they could come out with a entirely different video.
The others::::::::::::::
9 days ago I proclaimed "my preemptive thoughts about how groups would progress have proven false. groups seem to have worked surprisingly effectively. Whereas individuals have procrastinated slightly to flitting around to compromises and indecision about what they want, and the odd strike of irony in the steel fabrication"
This statement came to bite back today, with the individuals being generally better. The multi headed monsters of a group were quite patchy in their output, with the occasional moment of standing out of the crowd. those who spent the modestly late nights near the end did better than those who didn't. Its somewhat a smug moment having James saying something you've said to the person previously that they just shrugged off. crits seem to have improved in the dialogue its no longer just a one on one crit with a audience, but now multiple people join in the discussion.
maybe a bit too compressed from the original 1080p 30 fps

a attempt to try out an idea for a title but in the end it didn't fit in with the aesthetic
My project presentation I became some what sparse in eloquentcy. which was somewhat Embarrassing in retrospect but doubt it would have influenced my results greatly. The short was well received and as it was the early part of the days marathon session of watching critiquing. my documentation also premiered with it mostly consisting of a piece to camera explaining my apparatus as on purposely naff title proclaiming "lets roll" belatedly followed by a badumtish, and footage captured from the Myers park rolling session. Sadly most of the Myers park footage didn't make it to the final short. with only 3 of the takes making it into the video. but that's what happens when you have excess footage. I could easily give others the video and they could come out with a entirely different video.
The others::::::::::::::
9 days ago I proclaimed "my preemptive thoughts about how groups would progress have proven false. groups seem to have worked surprisingly effectively. Whereas individuals have procrastinated slightly to flitting around to compromises and indecision about what they want, and the odd strike of irony in the steel fabrication"
This statement came to bite back today, with the individuals being generally better. The multi headed monsters of a group were quite patchy in their output, with the occasional moment of standing out of the crowd. those who spent the modestly late nights near the end did better than those who didn't. Its somewhat a smug moment having James saying something you've said to the person previously that they just shrugged off. crits seem to have improved in the dialogue its no longer just a one on one crit with a audience, but now multiple people join in the discussion.
maybe a bit too compressed from the original 1080p 30 fps
Labels: sp1-p3, studio paper 1


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